An Interactive Novel

The Syndicate Training Ground

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You’re walking through the streets of Sunshire with a sense of accomplishment. You’ve achieved a great deal so far, and with the power you’re wielding from your exploits in the Or’tel Warehouse, you feel as if you could take on all of Dun-I, though not at once; that’d be foolish. While traipsing through the city, you are approached again by the dark haired, more composed brother, Merevo. He carries a serious scowl across his face, however, as his brother, Jerikko, is no where to be found.

“Adventurers, I do apologize for this, but I’m afraid my brother has a request for you,” Merevo says in a composed manner. “After our exploits in the warehouse earlier, my brother is under the impression that more Shards exist within the bowels of the Or’tel Syndicate organization and strongholds. After a few pints and some, rather aggressive, negotiations, he discovered the whereabouts of the Syndicate training area. I pleaded with him to wait, but he would hear none of it. He decided it best to take a more direct approach and invade the stronghold of the Or’tel Syndicate to liberate any shards that any of the men and women there happened to possess.”

“I hate to ask this, but I’m afraid that he may be a bit in over his head and could use your assistance once again. Will you venture with me to the Or’tel Gardens so that we can remove him from such a vile predicament?” requests Merevo earnestly. You look at him and nod, knowing that there could very well be riches, as well as Shards, awaiting you for your trouble.

The journey continues in the Scenario: The Or’tel Gardens

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